Messenger Kids iPad
In 2020, it was time for this kids’ app to grow up a little. We introduced a new design system that was more aspirational and felt like an app for older kids; an app that kids could feel like they could grow into. It was a success, garnering positive to neutral metrics with the change. It made sense, then, that we would port the same system over to tablets and expect similar results. The results of the data, however, showed us we missed the mark.
We failed to consider that the average age of our tablet users was younger than that of our mobile users. It was clear we needed to develop a system that was friendlier to our youngest users, so we set out to learn from and design with some experts... kids!
My Involvement
I was brought on to lead the design update for iPad. I worked closely with User Research to develop a test plan to understand just what was not working with the latest iPad version. I developed hypotheses and concepts for possible solutions for these problems. Working with User Research again, we developed a co-design experience with some 6-8 year olds to see what features felt most important to them and which solutions resonated best.
In the end, we had a new system that addressed several of our biggest pain points. The final design was measurably and qualitatively better by introducing clearer affordances for tapping and scrolling, better use of the larger iPad real estate, and introducing users to standard UI patterns through labeling and animation.